Fixed a crash caused by recalling clots as Tainted Eve while moving between rooms Fixed Tainted Forgotten not being able to throw his body if blindfolded with a charged attack (such as Chocolate Milk or Cursed Eye) Fixed Tainted Keeper still getting less coins than intended in from killing enemies in Greed mode if he left the starting room at any point during the current floor Fixed Tainted Lazarus not being able to shoot after flipping while Dark Arts is active Fixed Tainted Lazarus' hologram being affected by poison clouds and Dogma's Godhead shots Fixed Tainted Lazarus' hologram taking damage from the lava in the Beast fight
The creep pool spawned by Free Lemonade now deals more damage and lasts twice as long Added Dead Tooth and Monstro's Tooth to Bumbino's special drop pool Reduced the health of Flesh Death Head to 30 (from 50) Reduced the health of Tainted Mulligan to 100 (from 120)
Increased the armor strength of Tainted Round Worm to 30 (from 12) Tainted Moles can no longer be champions C Section + Technology shots now only have a luck based chance to replicate themselves when combined with Explosivo, Sinus Infection or Mucormycosis to prevent infinite loops Echo Chamber now only copies the last 3 cards/pills used duplicating a card may spawn a different card) The D1 no longer creates exact copies of pickups (i.e. Hook Worm, Ring Worm and Ouroboros Worm now grant a tears up similarly to Wiggle Worm Wiggle Worm's tears up now scales with trinket multipliers Ipecac + Hemoptysis no longer deals damage to players Isaac's Heart now grants its effects to Tainted Forgotten's soul instead of Tainted Forgotten himself Technology 2 now works with any familiar that replicates the player's attack (i.e. Reduced the cooldown of Yuck Heart to 4 (from 6) Strawman, Found Soul, Soul of the Forgotten and Soul of Jacob and Esau now always match their speed to their owner's Tainted Cain can now pick up items normally in the Genesis room